Comments on: About Eloraam and me https://www.industrial-craft.net/284 The official blog of Alblaka Mon, 27 Oct 2014 22:26:38 +0000 hourly 1 https://wordpress.org/?v=4.5.3 By: b1ackangel https://www.industrial-craft.net/284#comment-58391 Tue, 11 Dec 2012 14:46:34 +0000 https://www.industrial-craft.net/?p=284#comment-58391 Buildcraft, IndustrialCraft and RedPower are an absolute must for technology minecraft, whether there are overlaps, I would not miss any of the mods.
I think it’s good that you have spoken with Eloramm. In general, that the developers communicate with one another.

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By: Alblaka https://www.industrial-craft.net/284#comment-32103 Fri, 17 Aug 2012 14:03:21 +0000 https://www.industrial-craft.net/?p=284#comment-32103 Do you have use “.” or “,” ?
Except for that lonely dot at the end of your comment…

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By: void513 https://www.industrial-craft.net/284#comment-32067 Fri, 17 Aug 2012 04:04:31 +0000 https://www.industrial-craft.net/?p=284#comment-32067 first great mods Bc/ic2 you and Eloraam should put your heads together.and do more crossover for each mod like a converter or transformer and batbox to use eloraam Bluetricity with ic2 machines and ic2 machines with Bluetricity this could also eliminate overlaping machines say machine like a macenator so both of you dont end with dup machine and fighting who took whos idea and the pies not to be stepping on toes but if ppl rather use eloraam pipe mabey use her pipes in ic2 and buildcraft except for water proof pipes hope theres more collaboration between eloraam and and ppl of bc/ic2 to create better and mods and ability mods towork with each other.

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By: Alblaka https://www.industrial-craft.net/284#comment-24581 Tue, 22 May 2012 08:54:17 +0000 https://www.industrial-craft.net/?p=284#comment-24581 Already suggested that to her, she denied, stating the three energy systems are too different to be basing of a simplifie interface.

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By: Glyphos https://www.industrial-craft.net/284#comment-24501 Mon, 21 May 2012 14:45:11 +0000 https://www.industrial-craft.net/?p=284#comment-24501 I recently tweeted this idea to Eloraam but I haven’t yet gotten a reply, so I thought I could bring it up here since it relates to mod compatibility without merging them all. You said earlier in this topic that smaller mods are easier to manage, so for the energy conversion problem.. would it not be easier for all of you to agree on an extra energy mod which you could adhere to. For example lets say this new energy was called ModEng for arguements sake. If you all decided on a name and one of you made the mod and decided to code a convertor to this energy in each of your mods it would add backwards compatibility. For example Blutricity -> ModEng -> EU and vice versa. The mod from what I gather should be a small mod, and it saves making a new converter every time a tech mod joins the forge with a new way of doing things.. since theres a pre-established “lingua franca” of energy.

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By: xXthisXguyXx https://www.industrial-craft.net/284#comment-21610 Thu, 19 Apr 2012 21:49:52 +0000 https://www.industrial-craft.net/?p=284#comment-21610 I know latin 😀 salve, puer et puella. Aquam bibunt?

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By: CacameMocker https://www.industrial-craft.net/284#comment-19366 Sun, 25 Mar 2012 05:58:41 +0000 https://www.industrial-craft.net/?p=284#comment-19366 I think that it is nice to have modders talking without it degenerating into a flame war, and I think that something like a config option to make generators from IC make RP power or vice versa would be useful, because my ridiculous RP things are already using megawatts of energy, and a nuclear reactor would be nice, plus the RP generators look better than the IC ones, so using them for my IC systems would be nice.
I apologize for any overuse of commas.

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By: Alblaka https://www.industrial-craft.net/284#comment-18644 Fri, 16 Mar 2012 10:29:36 +0000 https://www.industrial-craft.net/?p=284#comment-18644 I do recommend the Frames though. Once they’re down you can possibly build mobile IC factorys.

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By: Dirky_Jerky https://www.industrial-craft.net/284#comment-18584 Thu, 15 Mar 2012 11:48:29 +0000 https://www.industrial-craft.net/?p=284#comment-18584 I agree, though BTW was a good mod and back in beta it had a lot of automation features which these 3 mods has pretty much taken up as of the present

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By: Dirky_Jerky https://www.industrial-craft.net/284#comment-18583 Thu, 15 Mar 2012 11:44:43 +0000 https://www.industrial-craft.net/?p=284#comment-18583 I think that RedPower is good enough as it was in the past, with just the wires, ICs, and microblocks, because i use it for all my redstone creations. So what i do is i dont even add the RedPower machines, yata-yata

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